I developed most of these Video Tutorials for my introductory 3D Design and Animation classes.
Reactor Physical Simulation
A POOL BREAK...Just an example with some set-tup notes for now.

Here is the rendered flash movie
Here is the max file and set-up notes
Flash player needed |
The Lamp Post Project
Using a Multi-Sub/Object Material, and the UVW Map Modifier with Multiple Mapping Coordinates by
In this tutorial you will learn how to use multiple mapping coordinates and multiple materials on the same object.
Click image to start tutorial.
Flash player needed
Get Starter files here.
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Setting Up Global Illumination using Radiosity in 3ds Max 5
Setting Up Global Illumination using Radiosity in 3ds Max5 by Brian C. Morris I developed this tutorial for the 3D Design class which I teach at The American College of Thessaloniki (ACT). In this tutorial you will learn how to setup Global Illumination using a 3ds Max5 photometric light and Radiosity.
Get Source file here
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Adding Textures to The Polyfighter with UVW Unwrap-rework
This tutorial is a rework of the 3ds Max5 tutorial "Adding Textures to the Spaceship with UVW Unwrap". I have replaced the model, updated the bitmap and extended the tutorial. The tutorial now uses the Wingman02 model from the Flying the Spacefighter tutorial which fits the bitmap a little better but needed a bit of modeling maintenance. I remodeled some faces, and deleted extra faces and isolated vertices. The bitmap image is reworked a little and is now a higher resolution. I developed this tutorial for my ACT 3D Design class as well so ignore the Blackboard and student references.
Get the starter files here
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The Better NURBS Head
This tutorial is a rework of the 3ds Max5 tutorial "Modeling the Head of a NURBS Character". I have fixed the max start files and added new content. There seems to be a lack of Nurbs tutorial for 3ds Max so here is one for you. The first 2 sections are almost straight from the 3ds Max tutorial but then things get interesting. Another tutorial developed for my ACT 3D Design class so ignore the Blackboard references.
Get starter files here
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Modeling a Low Poly Cactus in 3ds Max8
In this tutorial you will learn how to model a low polygon model with Editable Poly using a template object as reference, use subdivision surfaces, and the Symmetry modifier.
Get starter files here. |